﻿package  {
	
	import flash.display.MovieClip;
	import flash.events.Event;
	
	
	public class Cuadrote extends MovieClip {
		
		
		public function Cuadrote() {
			// constructor code
		}
		public function rotar(evt:Event) {
			this.rotation = (this.rotation + 10) % 360;
		}
	}
	
}
